Flutter Training Course

Flutter is the new Cross-platform Mobile Development Framework created by Google, allowing developers to build Android and iOS Apps with one single codebase!

flutter training


Familiarize yourself

  • Be ABLE to Build Any iOS and Android App You Want
  • MASTER Dart and Flutter Framework
  • BUILD Full-fledged Apps for Your Startup or Business
  • CREATE a Portfolio of Apps to Apply for Development Job
  • WORK as A Cross-Platform Mobile Developer Who can Develop iOS and Android Apps
  • GAIN a Competitive Advantage in the Workplace as a Flutter Mobile Developer

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Key Features of Flutter Development Course

Free Demo Session

Take a free demo session on Flutter development course and experience our learning.

Project Based Training

We offer Project Based Work experience Training to help learn Dart Programming Language.

Industry Professional

Our expert Flutter faculties will guide you to establish a successful career in Flutter Development.

Practical Assignments

Each class will be followed by practical assignments which will aggregate to minimum 15 hours

Study Materials

Effective resources and notes will be made available easily on different topics.

Flexible Batches

If you miss any topic, you can attend the same in upcoming batches

Tools Covered in Flutter App Development Training

Introduction to Flutter

    What is Flutter.
    Understanding the Flutter Architectur.
    Flutter macOS Setup.
    macOS Development Environment.
    Flutter Windows Setup.
    Windows Development Environment.
    Flutter is Under Active Development.

Diving Into the Basics & Understanding Widgets

    Creating a New Flutter Project.
    Exploring the Default Project Structure.
    Diving Into the “main.dart” File.
    Widgets in Flutter – Theory.
    Creating a Widget.
    Adding the “Build” Method.
    Adding the Scaffold.
    Diving Deeper Into the Syntax.
    Adding Cards & Images.
    Diving Into the Official Docs.
    Adding a Button.
    Creating a Stateful Widget.
    Managing Data Inside Stateful Widgets.
    Adding the Stateful Widget & Lists.
    Creating the “Product Manager” Widget.
    Passing Data to Stateful Widgets.
    Understanding Lifecycle Hooks.
    Diving Into Google’s Material Design.
    Understanding Additional Dart Features.
    Passing Data Up.
    Understanding “const” & “final”.

Debugging Flutter Apps

    Fixing Syntax Errors.
    Understanding Runtime Errors & Runtime Messages.
    Dealing with Logical Errors.
    Using Breakpoints.
    Debugging the User Interface.
    Visual Helpers.

Running the App on Different Devices

    Testing Devices.
    How to Start the App.
    Testing a Real Android Device.
    Using the iOS Emulator & a Real Device.
    Using the Native IDE Consoles.

Working with Lists & Conditionals

    Creating Scrollable Lists with “ListView”.
    Optimizing the List Loading Behaviour.
    Rendering Content Conditionally.
    Alternative Approaches to Render Content Conditionally.


    Adding Multiple Pages to our App.
    Adding Buttons.
    Implementing a Basic Navigation.
    Improving the Look of the Product Page.
    Passing Data Around (“Pushing” the Page).
    Passing Information Back (“Popping” the Page).
    Adding Reactions Upon Button Pressing.
    Adding the Basic Authentication Page & Replacing Routes.
    Adding the Sidedrawer & the Hamburger Icon.
    Understanding Stack Based Navigation.
    Adding Tabs.
    Parsing Route Data Manually.
    Lifting State Up.
    Using the Named Routes.
    Working with “onUnknownRoute” as Fallback.
    Adding Alert Dialogs.
    Showing a Modal.

Handling User Input

    Saving User Input.
    Configuring Text Fields.
    Styling Text Fields.
    Fixing a Bug & Adding a Button.
    Using our Form to Create a New Product.
    Improving the Style of our Form.

Diving Deeper Into Widgets

    Exploring the Widget Catalogue.
    There’s More Than One Widget For The Job.
    Working with Text & Fonts.
    Working with Rows.
    Decorating Boxes & Styling a Price Tag.
    Setting Borders.
    Understanding “Expanded” & “Flexible”.
    Adding a Background Image.
    Centering Input Fields.
    Adding Icons to our Sidemenu.
    Adding Icon Buttons.
    Outsourcing Code into Separate Widgets.
    Refactoring our Code.
    Creating a Standardized Tile Widget.
    Adding Separate Methods for Specific Widgets.
    Optimizing our Project.
    Responsive Design Problems.
    Adding Media Queries.
    Understanding Media Queries with ListView.
    Working with Themes.
    Listening to Touch Events with the Gesture Detector.

Working with Forms

    Using the Form Widget.
    Adding Form Validation.
    Advanced Validation.
    Closing the Keyboard.
    Submitting Data.
    Outputting Lists of Products.
    Re-Using the Product Create Form.
    Setting Initial Values.
    Updating Products.
    Ensuring Input Visibility.

Improving the App

    Improving the List Tile.
    Adding the Dismissible Widget.
    Deleting Products Upon Swipe.
    Restructuring the Code.

Models & State Management

    What can be Improved?.
    Adding a Product Model.
    Creating a Scoped Model.
    Connecting the Scoped Model.
    Providing the Scoped Model.
    Viewing Single Products.
    Editing & Deleting Products with the Scoped Model.
    Finishing the Product Model.
    A Note on Immutability.
    Creating the Toggle Favorite Method.
    Working on the Favorite Feature.
    Adding “notifylisteners”.
    Finishing the Favorite Feature.
    Using Mixins to Merge Models.
    Adding a User Model.
    Logging in with the Main & the User Model.
    Connecting Models & Sharing Data.

Models & State Management

    Understanding the Backend Setup.
    Sending a POST Request.
    Using the Response.
    Getting Data From a Server.
    Transforming & Extracting Response Data.
    Displaying a Loading Spinner.
    Finishing the Loading Spinner.
    Updating Products.
    Deleting Products.
    Using Pull to Refresh.
    Adding “fadein” to the Image Placeholder.
    Adjusting the Scoped Model & the Selected Product.
    Fixing the Product Selection.
    Handling Error Responses.
    Generic Error Handling.
    Adding “async” “await”.


    How Authentication Works.
    Adding a “Confirm Password” Textfield.
    Implementing the Signup Functionality.
    Handling Errors.
    Adding a Spinner Whilst Signing Up.
    Adding the Signin Functionality.
    Refactoring our Code.
    Authenticating Requests with Tokens.
    Storing the Token on the Device.
    Signing Users In Automatically.
    Adding a Logout Button.
    Adding Autologout.
    Route Protection & Redirection.
    Fixing the Manual Logout.
    Time for a Quick Recap Regarding our Code Structure.
    Adding Optimistic Updating to Store the Favorite Status.
    Fetching the Favorite Status.
    Allow Editing for own Posts Only.

Adding Google Maps to our App

    Using MapView with the latest Flutter Version.
    Unlocking the Required APIs.
    Requesting Permissions.
    Preparing our Text Form Field.
    Preparing our Text Form Field.
    Sending a Request to Convert an Address to Coordinates.
    Adding Geocoding & Maps with Real Coordinates.
    Working on the Map Control.
    Storing Location Data in the Database.
    Fixing a Bug.
    Loading Location Data from the Backend.
    Updating an Existing Product’s Position.
    Adding the Update Method for the Location.
    Adding the Location Package.
    Getting the User Location.
    Preventing Memory Leaks.
    Displaying the Address.
    Showing a Fullscreen Map.

Accessing the Device Camera

    Adding an Image Picker Button.
    Adding the “Use Camera” & “Gallery” Buttons.
    Connecting the “Choose” Buttons to the Image Picker.
    Adding an Image Preview.
    Adding Text Editing Controllers.
    Setting Up Firebase Cloud Functions.
    Adding Server Side Code.
    Reading Incoming Files & Fields.
    Storing Data and Move it to a Temporary Storage.
    Deploying our Firebase Cloud Function.
    Configuring the Upload Request.
    Setting Headers to Add the Token.
    Fixing an Error.
    Fetching & Using Images.
    Previewing & Editing the Image.
    Adding the Image Upload Flow.
    Deleting Images When Deleting a Product.

Adding Animations to our Project

    Adding Floating Action Buttons (FABs).
    Adding Functionality to our Favorite Button.
    Working on the Contact Button.
    Animating the Contact Icon.
    Animating the Favorite Icon.
    Animating the Options Button.
    Fading the Password Field In & Out.
    Sliding the Password Field In & Out.
    Adding Hero Widgets.
    Adding the Sliver Effect.
    Adding Route Transitions.

Polishing & Bugfixing

    Fixing an Autologout Bug.
    Fixing the Price Input in Landscape Mode.
    Fixing the Filtered Product Index.
    Fixing the Product Title Style & the Favorite Product Selection.
    Clearing All Products Before Fetching.
    Testing the iPhone & Fixing the Product Reset Logic.
    Adding Space on the Product Card.
    Using Flutter Analyze.
    Possible Code Restructurings.
    Managing Global Values.
    Testing the App on an Android Device.
    Testing the App on an iPhone & Fixing the European Decimal Comma.

Running Platform Specific Code

    Understanding Material Design & Cupertino.
    Detecting the Platform.
    Using Platform Specific Widgets.
    Adding a Platform Specific Theme.
    When Should we Use Platform Specific Themes?.
    iOS Support since Flutter 0.8.2.

Adding Native Code to our Flutter App

    Understanding the Communication Between Flutter & Native Code.
    Writing Native Android Code.
    Running Native Android Code.
    Writing Native iOS Code.
    Running Native iOS Code.

Adding Native Code to our Flutter App

    Finalizing our Code.
    Restricting API Keys.
    Installing Flutter Launch Icons.
    Adding a Splash Screen.
    Adjusting the App Name.
    Deploying the Android App.
    Deploying the iOS App.

If You Would Like To Refer To Our Learning Approach Please Go Through Our Curriculum

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What is Flutter?

Flutter is Google’s portable UI toolkit for crafting beautiful, natively compiled applications for mobile, web, and desktop from a single codebase. Flutter works with existing code, is used by developers and organizations around the world, and is free and open source.

Who is Flutter for?

For users, Flutter makes beautiful apps come to life.For developers, Flutter lowers the bar to entry for building apps. It speeds app development and reduces the cost and complexity of app production across platforms.For designers, Flutter provides a canvas for high-end user experiences. Fast Company described Flutter as one of the top design ideas of the decade for its ability to turn concepts into production code without the compromises imposed by typical frameworks. It also acts as a productive prototyping tool, with CodePen support for sharing your ideas with others.For engineering managers and businesses, Flutter allows the unification of app developers into a single mobile, web, and desktop app team, building branded apps for multiple platforms out of a single codebase. Flutter speeds feature development and synchronizes release schedules across the entire customer base.

How much development experience do I need to use Flutter?

Flutter is approachable to programmers familiar with object-oriented concepts (classes, methods, variables, etc) and imperative programming concepts (loops, conditionals, etc).We have seen people with very little programming experience learn and use Flutter for prototyping and app development.

What kinds of apps can I build with Flutter?

Flutter is designed to support mobile apps that run on both Android and iOS, as well as interactive apps that you want to run on your web pages or on the desktop. (Desktop support for Windows is now available on the stable channel; support for macOS and Linux is in beta, but a snapshot of the beta is also available on the stable channel.)Apps that need to deliver highly branded designs are particularly well suited for Flutter. However, you can also create pixel-perfect experiences that match the Android and iOS design languages with Flutter.Flutter’s package ecosystem supports a wide variety of hardware (such as camera, GPS, network, and storage) and services (such as payments, cloud storage, authentication, and ads).

Who makes Flutter?

Flutter is an open source project, with contributions from Google and other companies and individuals.

Who uses Flutter?

Developers inside and outside of Google use Flutter to build beautiful natively-compiled apps for iOS and Android.

What makes Flutter unique?

Flutter is different than most other options for building mobile apps because it doesn’t rely on web browser technology nor the set of widgets that ship with each device. Instead, Flutter uses its own high-performance rendering engine to draw widgets.In addition, Flutter is different because it only has a thin layer of C/C++ code. Flutter implements most of its system (compositing, gestures, animation, framework, widgets, etc) in Dart (a modern, concise, object-oriented language) that developers can easily approach read, change, replace, or remove. This gives developers tremendous control over the system, as well as significantly lowers the bar to approachability for the majority of the system.

Should I build my next production app with Flutter?

Flutter 1.0 was launched on Dec 4th, 2018 and Flutter 2 on March 3rd, 2021. Since its launch, over 400,000 apps have shipped using Flutter to many hundreds of millions of devices. See some sample apps in the showcase.Flutter ships updates on a roughly-quarterly cadence that improve stability and performance and address commonly-requested user features.

What if I have more queries?

You can give us a CALL at +91-9987184296 / +917829927196 OR email at info@justacademy.co

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